Archive for July, 2006

Why I made a match-3 clone

July 24, 2006

Indie game developers seem to be divided into two camps: cloners and non-cloners.  The cloners are doing it for the money and the non-cloners are doing it for “art”.  I fall into the cloner category at the moment, but there is a reason for this – read on.
In December 2004 I started making a kung [...]